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Music in games helps you experience emotions together with the protagonist — the experience of compoMusic in video games subtly changes our mood, even if we don’t notice it. Sometimes it feels as if the soundtrack senses your feelings before you realize them yourself. Composer Chase Bethea shares the secrets of how this invisible magic is created, and why music becomes part of each player’s personal experience. If you’ve ever wondered why music from your favorite game stays in your memory, this story will help you look at familiar melodies in a new way.
Curiosity helps to discover the world of game music and shapes memoriesFrom childhood, Chase Bethea felt that music in games sounded different from regular songs on the radio. He was amazed at how melodies could repeat endlessly without becoming annoying, as if they lived together with the game. One day he put a game disc into a CD player and heard the full soundtrack separately from the game itself — this discovery became a true musical revelation for him. Children of the 90s often found hidden music sections in games, launched the sound test just to listen to their favorite tracks, or left the game running for the sake of a single melody. These habits created special memories, as each track was associated with a specific moment or emotion. Music in games becomes not just a background, but a part of memory, connecting the player with the events and feelings they experienced. The first steps toward a composer’s career are born from experimentation and supportFrom an early age, Chase played various instruments, sang in a choir, and was always trying something new in music. Even unusual devices like the Game Boy Camera became tools for him to compose simple melodies. At that time, he didn’t have a clear plan to become a composer, but music always played an important role in his life. Several factors pushed Chase onto the path of creating music for games:
At some point, the hobby stopped being just entertainment and turned into a conscious career choice. That was when Chase began to treat music as his life’s work, not just a passion. Music begins to respond to the player’s actions and becomes an invisible allyOne of Chase’s key ideas was to create dynamic music that changes along with the player. Unlike the usual looped melodies, such soundtracks respond to the user’s choices, actions, and even mood. In the project Aground Zero, he developed a system where the music changes depending on which items the player selects or whether a battle begins. How music works in gambling gamesComposers who write music for online casino games are increasingly using the experience of their colleagues from the world of video games when creating musical accompaniment. To clarify how the approach to music for gambling games has changed, we turned to data from industry websites that appeared at the top of search results. Based on this data, a set of questions was formed for administrators. We were able to clarify that music in games not only keeps the player in a flow state, but also has its own aesthetic value. From the authors of the site dedicated to the live game Money Time, which is available if you click here, we learned details about the musical accompaniment of “Wheel of Fortune”-style games. It is necessary to create a festive atmosphere, so the game is perceived as pleasant entertainment even when losing money. The player’s philosophy in the composer’s work helps create unique soundtracksChase approaches his work from the player’s perspective: first he studies the game mechanics, and only then begins to compose music. Before starting work, he asks himself important questions:
In the game Stardander School for Witches, the music doesn’t just decorate the process, it adapts to the player’s successes and failures. Different instruments play on the title screen, and during battles the melody changes depending on the magical elements and the outcome of the fight. This personalization enhances the sense of immersion, making the music part of each user’s personal story. Music in games guides feelings and creates atmosphere without unnecessary wordsOne of the main features of game music is that it doesn’t demand attention, but subtly controls emotions. Traditional static soundtracks often accompany a film or scene, whereas Chase’s dynamic compositions respond to every action of the player. It is precisely thanks to these effects that music becomes an integral part of the narrative, even if its work remains unnoticed. Chase’s approach sets him apart from other composers and enhances immersion in the storyUnlike many of his colleagues, Chase focuses on dynamics and personalization. This approach helps to immerse more deeply in the game world and experience events together with the protagonist. Even if the player doesn’t notice how the music changes, its influence remains on a subconscious level. Similar ideas are implemented in other well-known games, such as Journey or The Legend of Zelda, where the soundtrack becomes a key element of the atmosphere. However, it is precisely the attention to detail and the desire to adapt to the player that make Chase’s approach unique and effective. Music in games turns into the personal story of each playerEmotional moments from games are often remembered precisely thanks to the music, which becomes a kind of diary of your adventures. The soundtrack can bring back memories, like a scent or a photograph. Remember how a melody from your favorite game helped you cope with difficulties or rejoice in victories. Have you ever thought that music adapts to your actions and emotions, even if you don’t notice it? |
